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Game Play: Therapeutic Use of Games with Children and Adolescents (3rd Edition)

Download Game Play: Therapeutic Use of Games with Children and Adolescents (3rd Edition) written by Jessica Stone, Charles E. Schaefer in PDF format. This book is under the category Education and bearing the isbn/isbn13 number 1119553768/9781119553762. You may reffer the table below for additional details of the book.

$19.99

Specifications

book-author

Jessica Stone, Charles E. Schaefer

publisher

Wiley; 3rd edition

file-type

PDF

pages

288 pages

language

English

asin

B07ZL6GHBQ

isbn10

1119553768

isbn13

9781119553762


Book Description

The updated and revised Game Play Therapy; 3rd Edition; (PDF) provides psychologists and psychiatrists a guide to gameplay therapy’s theoretical foundations and includes the practical applications that are suitable for children and adolescents. Game playing has confirmed to invoke more goal-directed behavior; has the advantage of interpersonal interaction; and can perform a major role in the adaptation to one’s environment. With contributions from renowned experts in the field; the third edition contains information on the time-tested; classic games and the latest innovations and advances in game play approaches.

Game Play Therapy’s revised 3rd edition (like the previous editions) continues to fulfill a gap in the literature by proposing mental health practitioners the information required to understand why and how to use this intervention effectively. The contributors offer recommendations for choosing the most valuable games from over 700 now available and describe the basics of administering the games. This important updated book:

  • Contains illustrative case studies that explore the process of game therapy
  • Reviews the basics of the fundamental principles and applications of game therapy
  • Provides a wide range of games with empirical evidence of the effectiveness of game therapy
  • Includes material on the latest advances in the field including information on electronic games and disorder-specific games

Written for psychiatrists; psychologists; and other mental health clinicians; the updated third edition of Game Play Therapy offers a guide that demonstrates how to apply game therapy techniques to encourage the development of identity and self-esteem; promote socialization; and help individuals master anxiety.

NOTE: The product includes the ebook; Game Play Therapy; 3rd Edition; in PDF. No access codes are included.

book-author

Jessica Stone, Charles E. Schaefer

publisher

Wiley; 3rd edition

file-type

PDF

pages

288 pages

language

English

asin

B07ZL6GHBQ

isbn10

1119553768

isbn13

9781119553762

Table of contents


Table of contents :
Cover
Title Page
Copyright
Contents
About the Authors
Part One Introduction
Chapter 1 Game Play Therapy: Theory and Practice
Historical Perspective
Game Play in Psychotherapy
Game Play Therapy: Basic Concepts
Advances in the Practice of Game Play Therapy
Summary and Conclusion
References
Chapter 2 Parent Involvement in Children’s Game Play: Accelerating the Therapeutic Impact
Introduction
Parental Participation and Engagement in Game Play Therapy
Therapeutic Powers of Game Play Specific to Parent‐Child Interaction
Description of Two Games
Clinical Applications of Intergenerational Game Play
Limitations of Intergenerational Game Play
Case Illustration
Summary and Conclusion
References
Part Two Types of Games Used Forpsychotherapy
Chapter 3 Games of Chance
Introduction
Games of Chance Versus Games of Skill
History of Games of Chance
Use of Games of Chance in Different Therapeutic Models
Specific Games of Chance
Clinical Applications of Games of Chance
Case Illustrations
Potential Limitations in the Therapeutic Use of Games of Chance
Conclusion
References
Chapter 4 Cooperative Games
Introduction
Types of Games: Competitive versus Cooperative Games
History of Cooperative Games
Specific Cooperative Board Games
Clinical Applications of Competitive Games
Case Illustration
Limitations of Cooperative Games
Conclusion
References
Chapter 5 Strategy Games
Introduction
What Is Strategy?
Basic Business Strategy Concepts
Executive Functioning
Application of the Business Concepts and Executive Functions to Therapy
Cooperative Strategy
Strategic Game Play
Description of Specific Games
Clinical Applications of Strategy Games
Case Illustrations
Limitations of Strategic Board Game Use
Summary and Conclusions
References
Chapter 6 Physical Activity Games
Introduction
Categories of Physical Activity Games
Therapeutic Benefits of Physical Activity Games
Specific Physical Activity Games
Clinical Application of Physical Activity Games
Case Illustration
Potential Limitations when Using Physical Activity Games
Conclusion
References
Chapter 7 Digital Games
Introduction
Research
Concerns About Addiction
Positive Aspects of Digital Tool Use
Technology in the Playroom
Therapeutic Powers of Play
The Importance of Competency
Description of Specific Games
Case Illustration
Potential Limitations of Digital Tool Use
Summary and Conclusions
References
Part Three Game Play Therapy Fortreating Specific Problembehaviors of Youth
Chapter 8 Therapeutic Games for Control of Anger and Aggression in Children and Adolescents
Introduction
Developmental Expectations
Research Regarding Aggression
Using Games in Child Therapy
Specific Games for Use With Anger and Aggression
Using Games with Younger Children
Case Illustrations
Summary
References
Chapter 9 Game Play Interventions for Aggressive Children with Attention‐Deficit/Hyperactivity Disorder
Introduction
Game Play Therapy
Case Illustration
Summary And Conclusion
References
Chapter 10 Therapeutic Games to Treat Anxieties and Fears
Introduction
Description of Anxiety and Fear
Rationale and Description of Specific Therapeutic Games
Case Illustrations
Empirical Support for the Use of Game Play to Address Anxiety
Summary And Conclusions
References
Chapter 11 Therapeutic Games to Treat Grief and Loss in Children
Introduction
Resilience Research
Games
Case Illustration
Summary
References
Chapter 12 Therapeutic Games for Social Skills
Introduction
Social Skills: Terms and Definitions
Social Skills Development and Social Skills Deficits
Everyone Needs Social Skills
Specific Populations in Need of Support
Social Skills Games
Specific Games for Social Skills
Conclusion: The Wide World of Games
References
Chapter 13 Therapeutic Games for Autism Spectrum Disorder
Description of the Disorder
Rationale for Game Play
Example Game Intervention
Case Illustration
Empirical Support
Conclusion
References
Chapter 14 Utilizing Games to Build Resilience in Children Impacted by Divorce
Introduction
Divorce
Therapeutic Games for Use with Children of Divorce
Adapted Commercial Games
Therapeutic Games for Children of Divorce
Case Illustrations
Empirical Support for the Use of Games with Children Undergoing Divorce
Summary and Conclusion
References
Chapter 15 Therapeutic Games for Sexually Abused Children
Introduction
Description of Child Sexual Abuse
Rationale and Description of Specific Therapeutic Games for Child Sexual Abuse
Case Illustration
Empirical Support for the Use of Games with Children who Have Been Sexually Abused
Summary and Conclusion
References
Chapter 16 The Therapeutic Use of Games to Foster Attachment in Parent‐Child Relationships
Introduction
The Importance of Fostering Attachment
Rationale of Specific Therapeutic Games
Case Illustration
Empirical Support for the Use of Games to Foster Attachment
Summary and Conclusion
References
Author Index
Subject Index
EULA

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