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Learning Java Programming in Clara‘s World (1st Edition)

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Download Learning Java Programming in Clara‘s World (1st Edition) written by Anton Bogdanovych ; Tomas Trescak in PDF format. This book is under the category Computers - Programming and bearing the isbn/isbn13 number 303075541X/9783030755416. You may reffer the table below for additional details of the book. We do NOT provide access codes, we provide eBooks ONLY. Instant access will be granted as soon as you complete the payment.

Specifications

book-author

Anton Bogdanovych ; Tomas Trescak

file-type

PDF

isbn10

303075541X

isbn13

9783030755416

language

English

publisher

Springer


Book Description

“Learning Java Programming in Clara's World,” authored by Anton Bogdanovych and Tomas Trescak, is a beginner-friendly guide designed to teach Java programming through an engaging narrative centered around Clara, a fictional character navigating various challenges in her world. Here's an overview of what you can expect from this book:

  1. Introduction to Java: Bogdanovych and Trescak start by introducing the basics of Java programming, including the syntax, data types, variables, operators, and control structures. They provide clear explanations and examples to help readers understand the fundamentals of programming in Java.
  2. Clara's World: The book introduces Clara, the main character, and her world, which serves as the backdrop for learning Java programming concepts. Clara encounters different scenarios and challenges that require her to apply programming concepts to solve problems and achieve her goals.
  3. Hands-on Exercises: Bogdanovych and Trescak incorporate hands-on exercises and coding activities throughout the book to reinforce learning and practice programming skills. Readers have the opportunity to write code, debug programs, and experiment with Java concepts in a supportive learning environment.
  4. Object-Oriented Programming: The authors explore object-oriented programming (OOP) principles in Java, including classes, objects, inheritance, polymorphism, and encapsulation. They demonstrate how to create and manipulate objects, design class hierarchies, and leverage OOP concepts to model real-world entities in Clara's world.
  5. Graphical User Interfaces (GUIs): Bogdanovych and Trescak cover the basics of GUI programming in Java, using libraries such as Swing or JavaFX to create interactive user interfaces. They guide readers through the process of designing GUI components, handling events, and building intuitive interfaces for Clara's applications.
  6. Data Structures and Algorithms: The book introduces fundamental data structures and algorithms in Java, such as arrays, lists, stacks, queues, and searching/sorting algorithms. Bogdanovych and Trescak demonstrate how to implement and manipulate data structures to solve computational problems efficiently.
  7. File I/O and Networking: Readers learn how to perform file input/output (I/O) operations and network communication in Java. Bogdanovych and Trescak explain how to read from and write to files, handle exceptions, and communicate over networks using sockets or higher-level APIs.
  8. Database Connectivity: The authors introduce database programming in Java, covering topics such as JDBC (Java Database Connectivity), SQL queries, database transactions, and connection pooling. They demonstrate how to interact with relational databases to store and retrieve data in Clara's applications.
  9. Software Development Best Practices: Bogdanovych and Trescak emphasize software development best practices, such as code organization, documentation, testing, debugging, and version control. They encourage readers to adopt a systematic approach to software development and adhere to industry standards and conventions.
  10. Project-Based Learning: Throughout the book, readers work on project-based assignments and mini-projects inspired by Clara's world. These projects allow readers to apply their Java programming skills to real-world scenarios, reinforce learning, and build a portfolio of projects to showcase their abilities.

“Learning Java Programming in Clara's World” offers an immersive and interactive learning experience for beginners interested in mastering Java programming. By combining storytelling, hands-on exercises, and project-based learning, Bogdanovych and Trescak provide a unique and engaging approach to learning Java that appeals to learners of all ages and backgrounds.

book-author

Anton Bogdanovych ; Tomas Trescak

file-type

PDF

isbn10

303075541X

isbn13

9783030755416

language

English

publisher

Springer

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